QB Redemption
RULES
FORM SUBMISSION AND RULES
CHARACTER SIZE (How much of the character is shown)
HEADSHOT: Head, neck, and a small portion of the shoulders (if applicable)
BUST: Mid-shoulders up
HALFBODY: Hips/mid-thigh and up
FULLBODY: Entire character is shown
LINEART (How the lineart is drawn)
SKETCH: Unpolished, clearly in the early stages of the drawing
LINED: Clean and polished lineart
PIXEL: Drawn with a clearly pixelated brush and texture
LINELESS: No lines used
COLOR (How the lineart is colored in)
UNCOLORED: No color or single color with no variation
ROUGH COLOR: Uneven or sketchy colors, colors that go out of the lineart, monochrome palettes
CLEAN COLOR: Clean and clear coloring
PAINTING: Detailed and blended accordingly. Monochrome paintings also fall under this category
SHADING (Highlights and shadows)
UNSHADED: No shading
MINIMAL SHADING: Minor and solid shading (i.e. a neck shadow)
CELL SHADING: Unblended and solid cell shading
PAINTING: Blended and detailed shading with clear light and shadows
BACKGROUND (Anything included that is not a character)
NONE/SINGLE COLOR/PHOTOGRAPH: Transparent, a solid color, or a photograph
PATTERNS: Patterns and/or abstract shapes that are self-made and not imported/copy and pasted
PROPS: Any objects, simple furniture, pets, or animals that are not the Luminite itself
SCENE: A noticeably detailed and self-made scene comprised of complex furniture and/or visuals.
MISC
SIMPLE ANIMATION: Eye blink, ear flick, tail wag, etc.
COMPLEX FBF ANIMATION: A complex animation animated frame by frame (e.g. the character's whole body/face moving)
COMPLEX TWEEN ANIMATION: A complex animation animated by tweening (e.g. the character's whole body/face moving)